Artificial Life: Term Project  
 
Introduction Previous Works Implementation/Results Conclusion Impressum References
 
  Introduction - Artificial Evolution - Task  
     
 
(II) MorphEngine


Use the MorphEngine tool to create each of the following creatures. Then, select an interesting task and evolve an applicable controller for each:

* Bi-ped
* Tri-ped
* Hexa-pod
* Snake
* A real cool creature from your imagination (that one better be real cool!)

For an example of this project, please refer to Jonas Bösch's Project.

Class assistants: Miriam Fend and Martin F. Krafft